The last thing you see is the sneer on Yendor's face as the archmage flicks a dismissive banishing spell in your direction. So this is his thanks for the amulet you forged him...

You awake to find yourself on the floor of a hostile dungeon teeming with legendary monsters – and legendary items. This must be where the so-called archmage sends the things he doesn't feel like dealing with. 

As a smith – a rogue smith – you know what you have to do. Craft powerful weapons, fight your way to freedom, and avenge yourself upon the foolish archmage who dared to earn your ire.

Controls

  • Use arrow keys or numpad/vi keys (hjkl) to move
  • Press period (.) to rest and regain health
  • Press G to grab items at your position
  • Press I to open inventory
  • Press L to toggle look mode
  • Press > (Shift+.) to use stairs going down
  • Press < (Shift+,) to use stairs going up
  • Press M to toggle message log
  • Press ? to view the help screen
  • Press ESC to close windows/cancel actions

Basics

  • Explore each floor to find weapon components and talismans
  • Move directly into enemies to attack them
  • Each floor gets progressively more difficult
  • Find the stairs (<) to ascend to the next level. There are four in total.

Crafting

  • Collect weapon components scattered throughout the dungeon to assemble weapons.
  • Talismans provide special bonuses when attached to weapons.

Combat

  • Different enemies have different strengths and behaviors
  • Some monsters move randomly, others will chase you
  • Strategic positioning is key to survival
  • Rest when safe to recover health

Goal

Survive the dungeon, gather powerful components, craft legendary weapons, and ascend to freedom so you can take your revenge on the archmage Yendor.

Comments

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Pretty cool presentation, but I've played five times and I've been unable to get anywhere. First monster that doesn't move randomly kills me, and I've had seven components in my inventory and still can't make a weapon.  I've only made a weapon once – a dagger – and it did not seem to make any difference in my combat prowess.

(Weirdly, the end scene seems to say I'm fourth level?  Not sure how I got there!)

Is there a way to discover combinations of components that can make weapons and armor?

Anyway, this game feels pretty solid and well-presented.  I'd love to see it developed further, maybe with a less steep entrance curve, because the crafting and talisman stuff sounds like it would be fun to play with if I could ever reach it.